Saturday 24 March 2012

SBXCOM Website

This is the final SBXCOM website, created mainly using XHTML coding, but also some Adobe Dreamweaver to tighten up the details and add features like drop down menus. It features a complete index on all the major aspects of the universe, from a timeline, details on weapons and abilities, tech tree and who played the game.

Like I explained in the concept stage, I used a green and black CRT aesthetic to reflect the retro-futuristic setting of the game, and it's evident throughout the entire website.

The game uses elements and draws inspiration from X-COM, Starcraft, Warcraft and several other (I do not own).









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